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author | Chris Wilson <chris@chris-wilson.co.uk> | 2014-12-03 09:05:54 +0000 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2015-03-29 15:57:50 +0100 |
commit | 068f9ceb628b3d721bf3d74c7932afc01a70905c (patch) | |
tree | 9be0d7c2f3811b5c3ed7e8df503d9cc94ef7e58c /lib/rendercopy.h | |
parent | b9b82fdc5fdcbc43d0720b6aaf79e1f00f407d3a (diff) |
igt/gem_evict_everything: Use mlock to reduce available memory
The idea here is to check what happens when a large process requests
memory from us - we create and utilize a bunch of surfaces then have to
relinquish some but continue using the whole working set (so as to force
reloads).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'lib/rendercopy.h')
0 files changed, 0 insertions, 0 deletions