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author | Chris Wilson <chris@chris-wilson.co.uk> | 2014-07-11 23:36:15 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2014-07-11 23:39:36 +0100 |
commit | 98165d60bec04d258eeb9623550e58a8bc2f3906 (patch) | |
tree | aa0d8c3c95bd8b57f2f34f00fc571bee07866e66 /overlay/gpu-freq.h | |
parent | f796d9958b2b85696b572a4c686c758eb0323c2b (diff) |
igt/gem_close_race: Trim object size
The challenge here is to race GPU activity versus the gem_close. Using a
large objects makes the window of GPU activity larger - except on !llc
systems we then incur massive overhead from clflush, likely destroying
any race (due to mutex contention). And that mutex contention is
amplified by the number of cores - bad news for Baytrail.
Give up and make the objects smaller and hope that the test is run
frequently enough to catch the race.
References: https://bugs.freedesktop.org/show_bug.cgi?id=71029
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'overlay/gpu-freq.h')
0 files changed, 0 insertions, 0 deletions