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authorChris Wilson <chris@chris-wilson.co.uk>2018-05-31 18:19:45 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2018-06-01 10:42:38 +0100
commit8a8f0271a71e2e0d2a2caa4d41f4ad1d9c89670e (patch)
treedb70dbfb4c3cb5f5881ff75d85a3ee3b00125cbf /tests/vc4_ci/vc4-chamelium-fast.testlist
parent8baa33c9b335698a7e4265997d86ab13f88dc05e (diff)
igt/gem_tiled_blits: Show more errors
glk is failing gem_tiled_blits which is very odd as it doesn't use fencing and so the tiling is all internal to the GPU. From the small number of examples seen so far, it looks like just a single bit is being flipped. Let's dump some values to see if it there is a larger pattern here. Furthermore since gem_linear_blits is also showing bitflips on glk, we can rule out the impact of tiling altogether! It just becomes a question of which piece of hw is broken... References: https://bugs.freedesktop.org/show_bug.cgi?id=106608 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Diffstat (limited to 'tests/vc4_ci/vc4-chamelium-fast.testlist')
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