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gem_stress.h
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2012-01-18
gem_stress: s/gem_stress.h/rendercopy.h
Daniel Vetter
2012-01-18
gem_stress: move keep_gpu_busy stuff out of render copy functions
Daniel Vetter
2012-01-18
gem_stress: move option struct out of header
Daniel Vetter
2012-01-18
gem_stress: add width/height arg to rendercpy functions
Daniel Vetter
2012-01-18
gem_stress: move a few things out of gem_stress.h
Daniel Vetter
2012-01-18
gem_stress: pass batch as arg to render_copy functions
Daniel Vetter
2012-01-18
gem_stress: remove logical_tile_no arg from render_copy functions
Daniel Vetter
2012-01-18
gem_stress: add buf->size
Daniel Vetter
2011-07-02
gem_stress: Add an option to test handling of signals
Chris Wilson
2011-06-13
gem_stress: option to disable render copyfunc check
Daniel Vetter
2011-06-13
gem_stress: option for tile_size
Daniel Vetter
2011-06-13
gem_stress: option to set tiles per buffer
Daniel Vetter
2011-06-13
gem_stress: option to continue despite failures
Daniel Vetter
2011-06-13
gem_stress: option to override the number of rounds to complete
Daniel Vetter
2011-06-05
gem_stress: trim buffer sizes to fit into 3D pipeline
Chris Wilson
2011-05-25
gem_stress: '-b' option to disable BLT copyfunc
Chris Wilson
2011-05-24
gem_stress: Add render copyfunc for SandyBridge
Chris Wilson
2011-04-27
gem_stress: option to use cpu mappings
Daniel Vetter
2011-04-12
gem_stress: option to only use x-tiling
Daniel Vetter
2011-04-04
gem_stress: option to disable tiling
Daniel Vetter
2011-04-01
gem_stress: split out gen3 render copy
Daniel Vetter