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#ifndef GEN6_RENDER_H
#define GEN6_RENDER_H
#include <stdint.h>
#include "surfaceformat.h"
#include "gen4_render.h"
/* GEN6_STATE_BASE_ADDRESS */
# define BUFFER_SIZE_MODIFY (1 << 0)
#define GEN6_3DSTATE_VF_STATISTICS GEN4_3D(1, 0, 0xB)
#define GEN6_MEDIA_STATE_POINTERS GEN4_3D(2, 0, 0)
#define GEN6_MEDIA_OBJECT GEN4_3D(2, 1, 0)
/* GEN6_3DSTATE_BINDING_TABLE_POINTERS */
# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN4_3D(3, 0, 0x02)
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
#define GEN6_3DSTATE_URB GEN4_3D(3, 0, 0x05)
/* DW1 */
# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
/* DW2 */
# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 0x09)
#define GEN6_3DSTATE_INDEX_BUFFER GEN4_3D(3, 0, 0x0A)
#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN4_3D(3, 0, 0x0D)
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
#define GEN6_3DSTATE_CC_STATE_POINTERS GEN4_3D(3, 0, 0x0E)
#define GEN6_3DSTATE_VS GEN4_3D(3, 0, 0x10)
#define GEN6_3DSTATE_GS GEN4_3D(3, 0, 0x11)
/* DW4 */
# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
#define GEN6_3DSTATE_CLIP GEN4_3D(3, 0, 0x12)
#define GEN6_3DSTATE_SF GEN4_3D(3, 0, 0x13)
/* DW1 */
# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
/* DW2 */
/* DW3 */
# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
/* DW4 */
# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
# define GEN6_3DSTATE_SF_VERTEX_SUB_PIXEL_PRECISION_SHIFT 12
#define GEN6_3DSTATE_WM GEN4_3D(3, 0, 0x14)
/* DW2 */
# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT 27
# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
/* DW4 */
# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
/* DW5 */
# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
/* DW6 */
# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
#define GEN6_3DSTATE_CONSTANT_VS GEN4_3D(3, 0, 0x15)
#define GEN6_3DSTATE_CONSTANT_GS GEN4_3D(3, 0, 0x16)
#define GEN6_3DSTATE_CONSTANT_PS GEN4_3D(3, 0, 0x17)
#define GEN6_3DSTATE_SAMPLE_MASK GEN4_3D(3, 0, 0x18)
#define GEN6_3DSTATE_CONSTANT_COLOR GEN4_3D(3, 1, 0x01)
#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN4_3D(3, 1, 0x02)
#define GEN6_3DSTATE_CHROMA_KEY GEN4_3D(3, 1, 0x04)
#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN4_3D(3, 1, 0x06)
#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN4_3D(3, 1, 0x07)
#define GEN6_3DSTATE_LINE_STIPPLE GEN4_3D(3, 1, 0x08)
#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN4_3D(3, 1, 0x09)
/* These two are BLC and CTG only, not BW or CL */
#define GEN6_3DSTATE_AA_LINE_PARAMS GEN4_3D(3, 1, 0x0A)
#define GEN6_3DSTATE_GS_SVB_INDEX GEN4_3D(3, 1, 0x0B)
#define GEN6_3DSTATE_MULTISAMPLE GEN4_3D(3, 1, 0x0D)
/* DW1 */
# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
/* DW1 */
# define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
# define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
# define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
# define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
# define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
# define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
# define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
# define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
# define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
# define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
# define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
# define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
#define GEN6_3DSTATE_MONOFILTER_SIZE GEN4_3D(3, 1, 0x11)
#define GEN6_PIPE_CONTROL GEN4_3D(3, 2, 0)
/* VERTEX_BUFFER_STATE Structure */
#define GEN6_VB0_BUFFER_INDEX_SHIFT 26
#define GEN6_VB0_VERTEXDATA (0 << 20)
#define GEN6_VB0_INSTANCEDATA (1 << 20)
#define VB0_NULL_VERTEX_BUFFER (1 << 13)
/* VERTEX_ELEMENT_STATE Structure */
#define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
#define GEN6_VE0_VALID (1 << 25) /* for GEN6 */
#define GEN6_SVG_CTL 0x7400
# define GEN6_SVG_CTL_GS_BA (0 << 8)
# define GEN6_SVG_CTL_SS_BA (1 << 8)
# define GEN6_SVG_CTL_IO_BA (2 << 8)
# define GEN6_SVG_CTL_GS_AUB (3 << 8)
# define GEN6_SVG_CTL_IO_AUB (4 << 8)
# define GEN6_SVG_CTL_SIP (5 << 8)
#define GEN6_SVG_RDATA 0x7404
#define GEN6_SVG_WORK_CTL 0x7408
#define GEN6_VF_CTL 0x7500
# define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
# define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
# define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
# define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
# define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
# define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
# define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
# define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
# define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN6_VF_STRG_VAL 0x7504
#define GEN6_VF_STR_VL_OVR 0x7508
#define GEN6_VF_VC_OVR 0x750c
#define GEN6_VF_STR_PSKIP 0x7510
#define GEN6_VF_MAX_PRIM 0x7514
#define GEN6_VF_RDATA 0x7518
#define GEN6_VS_CTL 0x7600
# define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
# define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
# define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
# define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
# define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
# define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
# define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
# define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN6_VS_STRG_VAL 0x7604
#define GEN6_VS_RDATA 0x7608
#define GEN6_SF_CTL 0x7b00
# define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
# define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
# define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
# define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
# define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
# define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
# define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN6_SF_STRG_VAL 0x7b04
#define GEN6_SF_RDATA 0x7b18
#define GEN6_WIZ_CTL 0x7c00
# define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
# define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
# define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
# define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
# define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
# define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
# define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
# define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
# define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
# define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
# define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
# define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN6_WIZ_STRG_VAL 0x7c04
#define GEN6_WIZ_RDATA 0x7c18
#define GEN6_TS_CTL 0x7e00
# define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
# define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
# define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
# define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
# define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
# define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN6_TS_STRG_VAL 0x7e04
#define GEN6_TS_RDATA 0x7e08
#define GEN6_TD_CTL_MUX_SHIFT 8
#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
#define GEN6_TD_CTL2 0x8004
# define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
# define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
# define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
# define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
# define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
# define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
# define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
# define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
# define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
# define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
# define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
#define GEN6_TD_VF_VS_EMSK 0x8008
#define GEN6_TD_GS_EMSK 0x800c
#define GEN6_TD_CLIP_EMSK 0x8010
#define GEN6_TD_SF_EMSK 0x8014
#define GEN6_TD_WIZ_EMSK 0x8018
#define GEN6_TD_0_6_EHTRG_VAL 0x801c
#define GEN6_TD_0_7_EHTRG_VAL 0x8020
#define GEN6_TD_0_6_EHTRG_MSK 0x8024
#define GEN6_TD_0_7_EHTRG_MSK 0x8028
#define GEN6_TD_RDATA 0x802c
#define GEN6_TD_TS_EMSK 0x8030
#define GEN6_EU_CTL 0x8800
# define GEN6_EU_CTL_SELECT_SHIFT 16
# define GEN6_EU_CTL_DATA_MUX_SHIFT 8
#define GEN6_EU_ATT_0 0x8810
#define GEN6_EU_ATT_1 0x8814
#define GEN6_EU_ATT_DATA_0 0x8820
#define GEN6_EU_ATT_DATA_1 0x8824
#define GEN6_EU_ATT_CLR_0 0x8830
#define GEN6_EU_ATT_CLR_1 0x8834
#define GEN6_EU_RDATA 0x8840
/* 3D state */
#define _3DOP_3DSTATE_PIPELINED 0x0
#define _3DOP_3DSTATE_NONPIPELINED 0x1
#define _3DOP_3DCONTROL 0x2
#define _3DOP_3DPRIMITIVE 0x3
#define _3DSTATE_PIPELINED_POINTERS 0x00
#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
#define _3DSTATE_VERTEX_BUFFERS 0x08
#define _3DSTATE_VERTEX_ELEMENTS 0x09
#define _3DSTATE_INDEX_BUFFER 0x0A
#define _3DSTATE_VF_STATISTICS 0x0B
#define _3DSTATE_DRAWING_RECTANGLE 0x00
#define _3DSTATE_CONSTANT_COLOR 0x01
#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
#define _3DSTATE_CHROMA_KEY 0x04
#define _3DSTATE_DEPTH_BUFFER 0x05
#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
#define _3DSTATE_LINE_STIPPLE 0x08
#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
#define _3DCONTROL 0x00
#define _3DPRIMITIVE 0x00
#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
#define GEN6_ANISORATIO_2 0
#define GEN6_ANISORATIO_4 1
#define GEN6_ANISORATIO_6 2
#define GEN6_ANISORATIO_8 3
#define GEN6_ANISORATIO_10 4
#define GEN6_ANISORATIO_12 5
#define GEN6_ANISORATIO_14 6
#define GEN6_ANISORATIO_16 7
#define GEN6_BLENDFACTOR_ONE 0x01
#define GEN6_BLENDFACTOR_SRC_COLOR 0x02
#define GEN6_BLENDFACTOR_SRC_ALPHA 0x03
#define GEN6_BLENDFACTOR_DST_ALPHA 0x04
#define GEN6_BLENDFACTOR_DST_COLOR 0x05
#define GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE 0x06
#define GEN6_BLENDFACTOR_CONST_COLOR 0x07
#define GEN6_BLENDFACTOR_CONST_ALPHA 0x08
#define GEN6_BLENDFACTOR_SRC1_COLOR 0x09
#define GEN6_BLENDFACTOR_SRC1_ALPHA 0x0A
#define GEN6_BLENDFACTOR_ZERO 0x11
#define GEN6_BLENDFACTOR_INV_SRC_COLOR 0x12
#define GEN6_BLENDFACTOR_INV_SRC_ALPHA 0x13
#define GEN6_BLENDFACTOR_INV_DST_ALPHA 0x14
#define GEN6_BLENDFACTOR_INV_DST_COLOR 0x15
#define GEN6_BLENDFACTOR_INV_CONST_COLOR 0x17
#define GEN6_BLENDFACTOR_INV_CONST_ALPHA 0x18
#define GEN6_BLENDFACTOR_INV_SRC1_COLOR 0x19
#define GEN6_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
#define GEN6_BLENDFUNCTION_ADD 0
#define GEN6_BLENDFUNCTION_SUBTRACT 1
#define GEN6_BLENDFUNCTION_REVERSE_SUBTRACT 2
#define GEN6_BLENDFUNCTION_MIN 3
#define GEN6_BLENDFUNCTION_MAX 4
#define GEN6_ALPHATEST_FORMAT_UNORM8 0
#define GEN6_ALPHATEST_FORMAT_FLOAT32 1
#define GEN6_CHROMAKEY_KILL_ON_ANY_MATCH 0
#define GEN6_CHROMAKEY_REPLACE_BLACK 1
#define GEN6_CLIP_API_OGL 0
#define GEN6_CLIP_API_DX 1
#define GEN6_CLIPMODE_NORMAL 0
#define GEN6_CLIPMODE_CLIP_ALL 1
#define GEN6_CLIPMODE_CLIP_NON_REJECTED 2
#define GEN6_CLIPMODE_REJECT_ALL 3
#define GEN6_CLIPMODE_ACCEPT_ALL 4
#define GEN6_CLIP_NDCSPACE 0
#define GEN6_CLIP_SCREENSPACE 1
#define GEN6_COMPAREFUNCTION_ALWAYS 0
#define GEN6_COMPAREFUNCTION_NEVER 1
#define GEN6_COMPAREFUNCTION_LESS 2
#define GEN6_COMPAREFUNCTION_EQUAL 3
#define GEN6_COMPAREFUNCTION_LEQUAL 4
#define GEN6_COMPAREFUNCTION_GREATER 5
#define GEN6_COMPAREFUNCTION_NOTEQUAL 6
#define GEN6_COMPAREFUNCTION_GEQUAL 7
#define GEN6_COVERAGE_PIXELS_HALF 0
#define GEN6_COVERAGE_PIXELS_1 1
#define GEN6_COVERAGE_PIXELS_2 2
#define GEN6_COVERAGE_PIXELS_4 3
#define GEN6_DEFAULTCOLOR_R8G8B8A8_UNORM 0
#define GEN6_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
#define GEN6_FLOATING_POINT_IEEE_754 0
#define GEN6_FLOATING_POINT_NON_IEEE_754 1
#define GEN6_FRONTWINDING_CW 0
#define GEN6_FRONTWINDING_CCW 1
#define GEN6_INDEX_BYTE 0
#define GEN6_INDEX_WORD 1
#define GEN6_INDEX_DWORD 2
#define GEN6_LOGICOPFUNCTION_CLEAR 0
#define GEN6_LOGICOPFUNCTION_NOR 1
#define GEN6_LOGICOPFUNCTION_AND_INVERTED 2
#define GEN6_LOGICOPFUNCTION_COPY_INVERTED 3
#define GEN6_LOGICOPFUNCTION_AND_REVERSE 4
#define GEN6_LOGICOPFUNCTION_INVERT 5
#define GEN6_LOGICOPFUNCTION_XOR 6
#define GEN6_LOGICOPFUNCTION_NAND 7
#define GEN6_LOGICOPFUNCTION_AND 8
#define GEN6_LOGICOPFUNCTION_EQUIV 9
#define GEN6_LOGICOPFUNCTION_NOOP 10
#define GEN6_LOGICOPFUNCTION_OR_INVERTED 11
#define GEN6_LOGICOPFUNCTION_COPY 12
#define GEN6_LOGICOPFUNCTION_OR_REVERSE 13
#define GEN6_LOGICOPFUNCTION_OR 14
#define GEN6_LOGICOPFUNCTION_SET 15
#define GEN6_POLYGON_FRONT_FACING 0
#define GEN6_POLYGON_BACK_FACING 1
#define GEN6_PROVOKING_VERTEX_0 0
#define GEN6_PROVOKING_VERTEX_1 1
#define GEN6_PROVOKING_VERTEX_2 2
#define GEN6_RASTRULE_UPPER_LEFT 0
#define GEN6_RASTRULE_UPPER_RIGHT 1
#define GEN6_RENDERTARGET_CLAMPRANGE_UNORM 0
#define GEN6_RENDERTARGET_CLAMPRANGE_SNORM 1
#define GEN6_RENDERTARGET_CLAMPRANGE_FORMAT 2
#define GEN6_STENCILOP_KEEP 0
#define GEN6_STENCILOP_ZERO 1
#define GEN6_STENCILOP_REPLACE 2
#define GEN6_STENCILOP_INCRSAT 3
#define GEN6_STENCILOP_DECRSAT 4
#define GEN6_STENCILOP_INCR 5
#define GEN6_STENCILOP_DECR 6
#define GEN6_STENCILOP_INVERT 7
#define GEN6_THREAD_PRIORITY_NORMAL 0
#define GEN6_THREAD_PRIORITY_HIGH 1
#define GEN6_TILEWALK_XMAJOR 0
#define GEN6_TILEWALK_YMAJOR 1
#define GEN6_VERTEX_SUBPIXEL_PRECISION_8BITS 0
#define GEN6_VERTEX_SUBPIXEL_PRECISION_4BITS 1
#define GEN6_VERTEXBUFFER_ACCESS_VERTEXDATA 0
#define GEN6_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
/* Execution Unit (EU) defines */
#define GEN6_ALIGN_1 0
#define GEN6_ALIGN_16 1
#define GEN6_ADDRESS_DIRECT 0
#define GEN6_ADDRESS_REGISTER_INDIRECT_REGISTER 1
#define GEN6_CHANNEL_X 0
#define GEN6_CHANNEL_Y 1
#define GEN6_CHANNEL_Z 2
#define GEN6_CHANNEL_W 3
#define GEN6_COMPRESSION_NONE 0
#define GEN6_COMPRESSION_2NDHALF 1
#define GEN6_COMPRESSION_COMPRESSED 2
#define GEN6_CONDITIONAL_NONE 0
#define GEN6_CONDITIONAL_Z 1
#define GEN6_CONDITIONAL_NZ 2
#define GEN6_CONDITIONAL_EQ 1 /* Z */
#define GEN6_CONDITIONAL_NEQ 2 /* NZ */
#define GEN6_CONDITIONAL_G 3
#define GEN6_CONDITIONAL_GE 4
#define GEN6_CONDITIONAL_L 5
#define GEN6_CONDITIONAL_LE 6
#define GEN6_CONDITIONAL_C 7
#define GEN6_CONDITIONAL_O 8
#define GEN6_DEBUG_NONE 0
#define GEN6_DEBUG_BREAKPOINT 1
#define GEN6_DEPENDENCY_NORMAL 0
#define GEN6_DEPENDENCY_NOTCLEARED 1
#define GEN6_DEPENDENCY_NOTCHECKED 2
#define GEN6_DEPENDENCY_DISABLE 3
#define GEN6_EXECUTE_1 0
#define GEN6_EXECUTE_2 1
#define GEN6_EXECUTE_4 2
#define GEN6_EXECUTE_8 3
#define GEN6_EXECUTE_16 4
#define GEN6_EXECUTE_32 5
#define GEN6_HORIZONTAL_STRIDE_0 0
#define GEN6_HORIZONTAL_STRIDE_1 1
#define GEN6_HORIZONTAL_STRIDE_2 2
#define GEN6_HORIZONTAL_STRIDE_4 3
#define GEN6_INSTRUCTION_NORMAL 0
#define GEN6_INSTRUCTION_SATURATE 1
#define GEN6_MASK_ENABLE 0
#define GEN6_MASK_DISABLE 1
#define GEN6_OPCODE_MOV 1
#define GEN6_OPCODE_SEL 2
#define GEN6_OPCODE_NOT 4
#define GEN6_OPCODE_AND 5
#define GEN6_OPCODE_OR 6
#define GEN6_OPCODE_XOR 7
#define GEN6_OPCODE_SHR 8
#define GEN6_OPCODE_SHL 9
#define GEN6_OPCODE_RSR 10
#define GEN6_OPCODE_RSL 11
#define GEN6_OPCODE_ASR 12
#define GEN6_OPCODE_CMP 16
#define GEN6_OPCODE_JMPI 32
#define GEN6_OPCODE_IF 34
#define GEN6_OPCODE_IFF 35
#define GEN6_OPCODE_ELSE 36
#define GEN6_OPCODE_ENDIF 37
#define GEN6_OPCODE_DO 38
#define GEN6_OPCODE_WHILE 39
#define GEN6_OPCODE_BREAK 40
#define GEN6_OPCODE_CONTINUE 41
#define GEN6_OPCODE_HALT 42
#define GEN6_OPCODE_MSAVE 44
#define GEN6_OPCODE_MRESTORE 45
#define GEN6_OPCODE_PUSH 46
#define GEN6_OPCODE_POP 47
#define GEN6_OPCODE_WAIT 48
#define GEN6_OPCODE_SEND 49
#define GEN6_OPCODE_ADD 64
#define GEN6_OPCODE_MUL 65
#define GEN6_OPCODE_AVG 66
#define GEN6_OPCODE_FRC 67
#define GEN6_OPCODE_RNDU 68
#define GEN6_OPCODE_RNDD 69
#define GEN6_OPCODE_RNDE 70
#define GEN6_OPCODE_RNDZ 71
#define GEN6_OPCODE_MAC 72
#define GEN6_OPCODE_MACH 73
#define GEN6_OPCODE_LZD 74
#define GEN6_OPCODE_SAD2 80
#define GEN6_OPCODE_SADA2 81
#define GEN6_OPCODE_DP4 84
#define GEN6_OPCODE_DPH 85
#define GEN6_OPCODE_DP3 86
#define GEN6_OPCODE_DP2 87
#define GEN6_OPCODE_DPA2 88
#define GEN6_OPCODE_LINE 89
#define GEN6_OPCODE_NOP 126
#define GEN6_PREDICATE_NONE 0
#define GEN6_PREDICATE_NORMAL 1
#define GEN6_PREDICATE_ALIGN1_ANYV 2
#define GEN6_PREDICATE_ALIGN1_ALLV 3
#define GEN6_PREDICATE_ALIGN1_ANY2H 4
#define GEN6_PREDICATE_ALIGN1_ALL2H 5
#define GEN6_PREDICATE_ALIGN1_ANY4H 6
#define GEN6_PREDICATE_ALIGN1_ALL4H 7
#define GEN6_PREDICATE_ALIGN1_ANY8H 8
#define GEN6_PREDICATE_ALIGN1_ALL8H 9
#define GEN6_PREDICATE_ALIGN1_ANY16H 10
#define GEN6_PREDICATE_ALIGN1_ALL16H 11
#define GEN6_PREDICATE_ALIGN16_REPLICATE_X 2
#define GEN6_PREDICATE_ALIGN16_REPLICATE_Y 3
#define GEN6_PREDICATE_ALIGN16_REPLICATE_Z 4
#define GEN6_PREDICATE_ALIGN16_REPLICATE_W 5
#define GEN6_PREDICATE_ALIGN16_ANY4H 6
#define GEN6_PREDICATE_ALIGN16_ALL4H 7
#define GEN6_ARCHITECTURE_REGISTER_FILE 0
#define GEN6_GENERAL_REGISTER_FILE 1
#define GEN6_MESSAGE_REGISTER_FILE 2
#define GEN6_IMMEDIATE_VALUE 3
#define GEN6_REGISTER_TYPE_UD 0
#define GEN6_REGISTER_TYPE_D 1
#define GEN6_REGISTER_TYPE_UW 2
#define GEN6_REGISTER_TYPE_W 3
#define GEN6_REGISTER_TYPE_UB 4
#define GEN6_REGISTER_TYPE_B 5
/* packed float vector, immediates only? */
#define GEN6_REGISTER_TYPE_VF 5
#define GEN6_REGISTER_TYPE_HF 6
/* packed int vector, immediates only, uword dest only */
#define GEN6_REGISTER_TYPE_V 6
#define GEN6_REGISTER_TYPE_F 7
#define GEN6_ARF_NULL 0x00
#define GEN6_ARF_ADDRESS 0x10
#define GEN6_ARF_ACCUMULATOR 0x20
#define GEN6_ARF_FLAG 0x30
#define GEN6_ARF_MASK 0x40
#define GEN6_ARF_MASK_STACK 0x50
#define GEN6_ARF_MASK_STACK_DEPTH 0x60
#define GEN6_ARF_STATE 0x70
#define GEN6_ARF_CONTROL 0x80
#define GEN6_ARF_NOTIFICATION_COUNT 0x90
#define GEN6_ARF_I 0xA0
#define GEN6_AMASK 0
#define GEN6_IMASK 1
#define GEN6_LMASK 2
#define GEN6_CMASK 3
#define GEN6_THREAD_NORMAL 0
#define GEN6_THREAD_ATOMIC 1
#define GEN6_THREAD_SWITCH 2
#define GEN6_VERTICAL_STRIDE_0 0
#define GEN6_VERTICAL_STRIDE_1 1
#define GEN6_VERTICAL_STRIDE_2 2
#define GEN6_VERTICAL_STRIDE_4 3
#define GEN6_VERTICAL_STRIDE_8 4
#define GEN6_VERTICAL_STRIDE_16 5
#define GEN6_VERTICAL_STRIDE_32 6
#define GEN6_VERTICAL_STRIDE_64 7
#define GEN6_VERTICAL_STRIDE_128 8
#define GEN6_VERTICAL_STRIDE_256 9
#define GEN6_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
#define GEN6_WIDTH_1 0
#define GEN6_WIDTH_2 1
#define GEN6_WIDTH_4 2
#define GEN6_WIDTH_8 3
#define GEN6_WIDTH_16 4
#define GEN6_STATELESS_BUFFER_BOUNDARY_1K 0
#define GEN6_STATELESS_BUFFER_BOUNDARY_2K 1
#define GEN6_STATELESS_BUFFER_BOUNDARY_4K 2
#define GEN6_STATELESS_BUFFER_BOUNDARY_8K 3
#define GEN6_STATELESS_BUFFER_BOUNDARY_16K 4
#define GEN6_STATELESS_BUFFER_BOUNDARY_32K 5
#define GEN6_STATELESS_BUFFER_BOUNDARY_64K 6
#define GEN6_STATELESS_BUFFER_BOUNDARY_128K 7
#define GEN6_STATELESS_BUFFER_BOUNDARY_256K 8
#define GEN6_STATELESS_BUFFER_BOUNDARY_512K 9
#define GEN6_STATELESS_BUFFER_BOUNDARY_1M 10
#define GEN6_STATELESS_BUFFER_BOUNDARY_2M 11
#define GEN6_POLYGON_FACING_FRONT 0
#define GEN6_POLYGON_FACING_BACK 1
#define GEN6_MESSAGE_TARGET_NULL 0
#define GEN6_MESSAGE_TARGET_MATH 1
#define GEN6_MESSAGE_TARGET_SAMPLER 2
#define GEN6_MESSAGE_TARGET_GATEWAY 3
#define GEN6_MESSAGE_TARGET_DATAPORT_READ 4
#define GEN6_MESSAGE_TARGET_DATAPORT_WRITE 5
#define GEN6_MESSAGE_TARGET_URB 6
#define GEN6_MESSAGE_TARGET_THREAD_SPAWNER 7
#define GEN6_SAMPLER_RETURN_FORMAT_FLOAT32 0
#define GEN6_SAMPLER_RETURN_FORMAT_UINT32 2
#define GEN6_SAMPLER_RETURN_FORMAT_SINT32 3
#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
#define GEN6_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
#define GEN6_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
#define GEN6_SAMPLER_MESSAGE_SIMD8_RESINFO 2
#define GEN6_SAMPLER_MESSAGE_SIMD16_RESINFO 2
#define GEN6_SAMPLER_MESSAGE_SIMD4X2_LD 3
#define GEN6_SAMPLER_MESSAGE_SIMD8_LD 3
#define GEN6_SAMPLER_MESSAGE_SIMD16_LD 3
#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
#define GEN6_DATAPORT_OWORD_BLOCK_2_OWORDS 2
#define GEN6_DATAPORT_OWORD_BLOCK_4_OWORDS 3
#define GEN6_DATAPORT_OWORD_BLOCK_8_OWORDS 4
#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
#define GEN6_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
#define GEN6_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
#define GEN6_DATAPORT_READ_TARGET_DATA_CACHE 0
#define GEN6_DATAPORT_READ_TARGET_RENDER_CACHE 1
#define GEN6_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
#define GEN6_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
#define GEN6_MATH_FUNCTION_INV 1
#define GEN6_MATH_FUNCTION_LOG 2
#define GEN6_MATH_FUNCTION_EXP 3
#define GEN6_MATH_FUNCTION_SQRT 4
#define GEN6_MATH_FUNCTION_RSQ 5
#define GEN6_MATH_FUNCTION_SIN 6 /* was 7 */
#define GEN6_MATH_FUNCTION_COS 7 /* was 8 */
#define GEN6_MATH_FUNCTION_SINCOS 8 /* was 6 */
#define GEN6_MATH_FUNCTION_TAN 9
#define GEN6_MATH_FUNCTION_POW 10
#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT 12
#define GEN6_MATH_FUNCTION_INT_DIV_REMAINDER 13
#define GEN6_MATH_INTEGER_UNSIGNED 0
#define GEN6_MATH_INTEGER_SIGNED 1
#define GEN6_MATH_PRECISION_FULL 0
#define GEN6_MATH_PRECISION_PARTIAL 1
#define GEN6_MATH_SATURATE_NONE 0
#define GEN6_MATH_SATURATE_SATURATE 1
#define GEN6_MATH_DATA_VECTOR 0
#define GEN6_MATH_DATA_SCALAR 1
#define GEN6_URB_OPCODE_WRITE 0
#define GEN6_URB_SWIZZLE_NONE 0
#define GEN6_URB_SWIZZLE_INTERLEAVE 1
#define GEN6_URB_SWIZZLE_TRANSPOSE 2
#define GEN6_SCRATCH_SPACE_SIZE_1K 0
#define GEN6_SCRATCH_SPACE_SIZE_2K 1
#define GEN6_SCRATCH_SPACE_SIZE_4K 2
#define GEN6_SCRATCH_SPACE_SIZE_8K 3
#define GEN6_SCRATCH_SPACE_SIZE_16K 4
#define GEN6_SCRATCH_SPACE_SIZE_32K 5
#define GEN6_SCRATCH_SPACE_SIZE_64K 6
#define GEN6_SCRATCH_SPACE_SIZE_128K 7
#define GEN6_SCRATCH_SPACE_SIZE_256K 8
#define GEN6_SCRATCH_SPACE_SIZE_512K 9
#define GEN6_SCRATCH_SPACE_SIZE_1M 10
#define GEN6_SCRATCH_SPACE_SIZE_2M 11
/* The hardware supports two different modes for border color. The
* default (OpenGL) mode uses floating-point color channels, while the
* legacy mode uses 4 bytes.
*
* More significantly, the legacy mode respects the components of the
* border color for channels not present in the source, (whereas the
* default mode will ignore the border color's alpha channel and use
* alpha==1 for an RGB source, for example).
*
* The legacy mode matches the semantics specified by the Render
* extension.
*/
struct gen6_sampler_state {
struct {
uint32_t shadow_function:3;
uint32_t lod_bias:11;
uint32_t min_filter:3;
uint32_t mag_filter:3;
uint32_t mip_filter:2;
uint32_t base_level:5;
uint32_t pad:1;
uint32_t lod_preclamp:1;
uint32_t border_color_mode:1;
uint32_t pad0:1;
uint32_t disable:1;
} ss0;
struct {
uint32_t r_wrap_mode:3;
uint32_t t_wrap_mode:3;
uint32_t s_wrap_mode:3;
uint32_t pad:3;
uint32_t max_lod:10;
uint32_t min_lod:10;
} ss1;
struct {
uint32_t border_color;
} ss2;
struct {
uint32_t pad:19;
uint32_t max_aniso:3;
uint32_t chroma_key_mode:1;
uint32_t chroma_key_index:2;
uint32_t chroma_key_enable:1;
uint32_t monochrome_filter_width:3;
uint32_t monochrome_filter_height:3;
} ss3;
};
struct gen6_blend_state {
struct {
uint32_t dest_blend_factor:5;
uint32_t source_blend_factor:5;
uint32_t pad3:1;
uint32_t blend_func:3;
uint32_t pad2:1;
uint32_t ia_dest_blend_factor:5;
uint32_t ia_source_blend_factor:5;
uint32_t pad1:1;
uint32_t ia_blend_func:3;
uint32_t pad0:1;
uint32_t ia_blend_enable:1;
uint32_t blend_enable:1;
} blend0;
struct {
uint32_t post_blend_clamp_enable:1;
uint32_t pre_blend_clamp_enable:1;
uint32_t clamp_range:2;
uint32_t pad0:4;
uint32_t x_dither_offset:2;
uint32_t y_dither_offset:2;
uint32_t dither_enable:1;
uint32_t alpha_test_func:3;
uint32_t alpha_test_enable:1;
uint32_t pad1:1;
uint32_t logic_op_func:4;
uint32_t logic_op_enable:1;
uint32_t pad2:1;
uint32_t write_disable_b:1;
uint32_t write_disable_g:1;
uint32_t write_disable_r:1;
uint32_t write_disable_a:1;
uint32_t pad3:1;
uint32_t alpha_to_coverage_dither:1;
uint32_t alpha_to_one:1;
uint32_t alpha_to_coverage:1;
} blend1;
};
struct gen6_color_calc_state {
struct {
uint32_t alpha_test_format:1;
uint32_t pad0:14;
uint32_t round_disable:1;
uint32_t bf_stencil_ref:8;
uint32_t stencil_ref:8;
} cc0;
union {
float alpha_ref_f;
struct {
uint32_t ui:8;
uint32_t pad0:24;
} alpha_ref_fi;
} cc1;
float constant_r;
float constant_g;
float constant_b;
float constant_a;
};
struct gen6_depth_stencil_state {
struct {
uint32_t pad0:3;
uint32_t bf_stencil_pass_depth_pass_op:3;
uint32_t bf_stencil_pass_depth_fail_op:3;
uint32_t bf_stencil_fail_op:3;
uint32_t bf_stencil_func:3;
uint32_t bf_stencil_enable:1;
uint32_t pad1:2;
uint32_t stencil_write_enable:1;
uint32_t stencil_pass_depth_pass_op:3;
uint32_t stencil_pass_depth_fail_op:3;
uint32_t stencil_fail_op:3;
uint32_t stencil_func:3;
uint32_t stencil_enable:1;
} ds0;
struct {
uint32_t bf_stencil_write_mask:8;
uint32_t bf_stencil_test_mask:8;
uint32_t stencil_write_mask:8;
uint32_t stencil_test_mask:8;
} ds1;
struct {
uint32_t pad0:26;
uint32_t depth_write_enable:1;
uint32_t depth_test_func:3;
uint32_t pad1:1;
uint32_t depth_test_enable:1;
} ds2;
};
struct gen6_surface_state {
struct {
uint32_t cube_pos_z:1;
uint32_t cube_neg_z:1;
uint32_t cube_pos_y:1;
uint32_t cube_neg_y:1;
uint32_t cube_pos_x:1;
uint32_t cube_neg_x:1;
uint32_t pad:3;
uint32_t render_cache_read_mode:1;
uint32_t mipmap_layout_mode:1;
uint32_t vert_line_stride_ofs:1;
uint32_t vert_line_stride:1;
uint32_t color_blend:1;
uint32_t writedisable_blue:1;
uint32_t writedisable_green:1;
uint32_t writedisable_red:1;
uint32_t writedisable_alpha:1;
uint32_t surface_format:9;
uint32_t data_return_format:1;
uint32_t pad0:1;
uint32_t surface_type:3;
} ss0;
struct {
uint32_t base_addr;
} ss1;
struct {
uint32_t render_target_rotation:2;
uint32_t mip_count:4;
uint32_t width:13;
uint32_t height:13;
} ss2;
struct {
uint32_t tile_walk:1;
uint32_t tiled_surface:1;
uint32_t pad:1;
uint32_t pitch:18;
uint32_t depth:11;
} ss3;
struct {
uint32_t pad:19;
uint32_t min_array_elt:9;
uint32_t min_lod:4;
} ss4;
struct {
uint32_t pad:20;
uint32_t y_offset:4;
uint32_t pad2:1;
uint32_t x_offset:7;
} ss5;
};
#endif
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