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#ifndef GEN9_RENDER_H
#define GEN9_RENDER_H
#include "gen8_render.h"
#define GEN7_3DSTATE_VF GEN6_3D(3, 0, 0x0c)
#define GEN9_3DSTATE_COMPONENT_PACKING GEN6_3D(3, 0, 0x55)
#define GEN9_SBE_ACTIVE_COMPONENT_NONE 0
#define GEN9_SBE_ACTIVE_COMPONENT_XY 1
#define GEN9_SBE_ACTIVE_COMPONENT_XYZ 2
#define GEN9_SBE_ACTIVE_COMPONENT_XYZW 3
#define GEN9_PIPELINE_SELECTION_MASK (3 << 8)
#define GEN9_PIPELINE_SELECT (GEN6_3D(1, 1, 4) | (3 << 8))
#endif
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