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path: root/lib/i915/shaders/gpgpu/gpgpu_fill.gxa
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/*
 * Registers
 * g0 -- header
 * g1 -- constant
 * g2 -- calculate X/Y offset
 * g4-g12 payload for write message
 */
define(`ORIG',          `g2.0<2,2,1>UD')
define(`ORIG_X',        `g2.0<1>UD')
define(`ORIG_Y',        `g2.4<1>UD')
define(`COLOR',         `g1.0')
define(`COLORUB',       `COLOR<0,1,0>UB')
define(`COLORUD',       `COLOR<0,1,0>UD')
define(`X',             `g0.4<0,1,0>UD')
define(`Y',             `g0.24<0,1,0>UD')

mov(4)  COLOR<1>UB      COLORUB         {align1};

/* WRITE */
/* count thread group ID for X/Y offset */
mul(1)  ORIG_X          X        0x10UD {align1};
mov(1)  ORIG_Y          Y               {align1};
mov(8)  g4.0<1>UD       g0.0<8,8,1>UD   {align1};
mov(2)  g4.0<1>UD       ORIG            {align1};
/* Normal mode: for block height 1 row and block width 16 bytes */
mov(1)  g4.8<1>UD       0x0000000fUD    {align1};

mov(16) g5.0<1>UD       COLORUD         {align1 compr};

/*
 * write(0, 0, 10, 12)
 *   10: media_block_write
 *   12: data cache data port 1
 */
send(16) 4 acc0<1>UW null write(0, 0, 10, 12) mlen 3 rlen 0 {align1};

/* EOT */
mov(8)  g112.0<1>UD       g0.0<8,8,1>UD   {align1};
send(16) 112 null<1>UW null thread_spawner(0, 0, 1) mlen 1 rlen 0 {align1 EOT};