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authorMonk Liu <Monk.Liu@amd.com>2019-07-31 16:47:56 +0800
committerAlex Deucher <alexander.deucher@amd.com>2019-08-02 10:17:34 -0500
commit482f0e5385805ebbca25a1967da3538773bcdbea (patch)
tree84f0c5febfb7a4fac4e7b17404a871b57749f33e /drivers/gpu/drm/amd/amdgpu/amdgpu_object.h
parent9244d3a6eb45248b07ec2ec084b05b9ef102c588 (diff)
drm/amdgpu: fix double ucode load by PSP(v3)
previously the ucode loading of PSP was repreated, one executed in phase_1 init/re-init/resume and the other in fw_loading routine Avoid this double loading by clearing ip_blocks.status.hw in suspend or reset prior to the FW loading and any block's hw_init/resume v2: still do the smu fw loading since it is needed by bare-metal v3: drop the change in reinit_early_sriov, just clear all block's status.hw in the head place and set the status.hw after hw_init done is enough Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_object.h')
0 files changed, 0 insertions, 0 deletions