diff options
author | Dave Airlie <airlied@redhat.com> | 2018-07-10 10:57:02 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2018-07-10 10:57:08 +1000 |
commit | ba7ca97d73b437eec883eba785495b8c9759b5f2 (patch) | |
tree | 1fa28063ba726d21af566796751805a3a4db21cc /include/drm | |
parent | 61a3a9d6c9c9a017decadb56669b66066612d728 (diff) | |
parent | 43911fb68b19f7c37ab69eff8e6a3c1370bc0cb5 (diff) |
Merge branch 'drm-next-4.19' of git://people.freedesktop.org/~agd5f/linux into drm-next
More features for 4.19:
- Use core pcie functionality rather than duplicating our own for pcie
gens and lanes
- Scheduler function naming cleanups
- More documentation
- Reworked DC/Powerplay interfaces to improve power savings
- Initial stutter mode support for RV (power feature)
- Vega12 powerplay updates
- GFXOFF fixes
- Misc fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180705221447.2807-1-alexander.deucher@amd.com
Diffstat (limited to 'include/drm')
-rw-r--r-- | include/drm/drm_pci.h | 7 | ||||
-rw-r--r-- | include/drm/gpu_scheduler.h | 6 |
2 files changed, 3 insertions, 10 deletions
diff --git a/include/drm/drm_pci.h b/include/drm/drm_pci.h index 674599025d7d..8181e9e7cf1d 100644 --- a/include/drm/drm_pci.h +++ b/include/drm/drm_pci.h @@ -58,11 +58,4 @@ static inline int drm_get_pci_dev(struct pci_dev *pdev, } #endif -#define DRM_PCIE_SPEED_25 1 -#define DRM_PCIE_SPEED_50 2 -#define DRM_PCIE_SPEED_80 4 - -int drm_pcie_get_speed_cap_mask(struct drm_device *dev, u32 *speed_mask); -int drm_pcie_get_max_link_width(struct drm_device *dev, u32 *mlw); - #endif /* _DRM_PCI_H_ */ diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 7c2dfd6cc1af..4214ceb71c05 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -284,12 +284,12 @@ int drm_sched_entity_init(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity, struct drm_sched_rq *rq, atomic_t *guilty); -long drm_sched_entity_do_release(struct drm_gpu_scheduler *sched, +long drm_sched_entity_flush(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity, long timeout); -void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched, - struct drm_sched_entity *entity); void drm_sched_entity_fini(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity); +void drm_sched_entity_destroy(struct drm_gpu_scheduler *sched, + struct drm_sched_entity *entity); void drm_sched_entity_push_job(struct drm_sched_job *sched_job, struct drm_sched_entity *entity); void drm_sched_entity_set_rq(struct drm_sched_entity *entity, |