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authorTakashi Iwai <tiwai@suse.de>2015-02-27 17:43:19 +0100
committerTakashi Iwai <tiwai@suse.de>2015-03-03 11:26:24 +0100
commitbbbc7e8502c95237dbd86cc4d0a12ca9a6b18c8f (patch)
tree71d5973b321c194ca5b9fd76592844eb37c4c9ed /sound/pci/hda/patch_realtek.c
parentf4de8fe6cffb449a779dff61f071bd1af9e18e0f (diff)
ALSA: hda - Allocate hda_pcm objects dynamically
So far, the hda_codec object kept the hda_pcm list in an array, and the codec driver was expected to assign the array. However, this makes the object life cycle management harder, because the assigned array is freed at the codec driver detach while it might be still accessed by the opened streams. In this patch, we allocate each hda_pcm object dynamically and manage it as a linked list. Each object has a kref refcount, and both the codec driver binder and the PCM open/close touches it, so that the object won't be freed while in use. Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/patch_realtek.c')
-rw-r--r--sound/pci/hda/patch_realtek.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
index 70808f92276a..0a5a2246e57a 100644
--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -5843,7 +5843,7 @@ static void alc_fixup_bass_chmap(struct hda_codec *codec,
{
if (action == HDA_FIXUP_ACT_BUILD) {
struct alc_spec *spec = codec->spec;
- spec->gen.pcm_rec[0].stream[0].chmap = asus_pcm_2_1_chmaps;
+ spec->gen.pcm_rec[0]->stream[0].chmap = asus_pcm_2_1_chmaps;
}
}