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authorVille Syrjälä <ville.syrjala@linux.intel.com>2020-02-06 22:12:03 +0200
committerVille Syrjälä <ville.syrjala@linux.intel.com>2020-09-14 16:49:19 +0300
commit23d3e3799fb031f5eff5855c3df8e58e3a40001b (patch)
treee5e2915f3495d657641212a9983a17720ec93932 /tools/perf/scripts/python/exported-sql-viewer.py
parent8dec2fc11b8cdad7d2b5679ebf0b742d511eacae (diff)
drm/i915: Fix g4x+ sprite dotclock limit for upscaling
Even if we're not doing downscaling we should account for some of the extra dotclock limitations for g4x+ sprites. In particular we must never exceed the 90% rule, and with RGB that limits actually drops to 80%. So instead of bailing out when upscaling let's clamp the scaling factor appropriately and go through the rest of calculation normally. By luck we already did the full calculations for the 1:1 case. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200206201204.31704-1-ville.syrjala@linux.intel.com Reviewed-by: Jani Nikula <jani.nikula@intel.com>
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