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path: root/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h')
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h83
1 files changed, 53 insertions, 30 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
index e1c0d94cc1e9..f256560049bf 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
@@ -230,9 +230,9 @@ typedef enum {
SVGA3D_DEVCAP_DEAD2 = 94,
/*
- * Does the device support the DX commands?
+ * Does the device support DXContexts?
*/
- SVGA3D_DEVCAP_DX = 95,
+ SVGA3D_DEVCAP_DXCONTEXT = 95,
/*
* What is the maximum size of a texture array?
@@ -242,21 +242,47 @@ typedef enum {
SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96,
/*
- * What is the maximum number of vertex buffers that can
- * be used in the DXContext inputAssembly?
+ * What is the maximum number of vertex buffers or vertex input registers
+ * that can be expected to work correctly with a DXContext?
+ *
+ * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
+ * anything in excess of this cap is not guaranteed to render correctly.
+ *
+ * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
+ * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
+ * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
+ * but only the registers up to this cap value are guaranteed to render
+ * correctly.
+ *
+ * If guest-drivers are able to expose a lower-limit, it's recommended
+ * that they clamp to this value. Otherwise, the host will make a
+ * best-effort on case-by-case basis if guests exceed this.
*/
SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97,
/*
- * What is the maximum number of constant buffers
- * that can be expected to work correctly with a
- * DX context?
+ * What is the maximum number of constant buffers that can be expected to
+ * work correctly with a DX context?
+ *
+ * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
+ * anything in excess of this cap is not guaranteed to render correctly.
+ *
+ * If guest-drivers are able to expose a lower-limit, it's recommended
+ * that they clamp to this value. Otherwise, the host will make a
+ * best-effort on case-by-case basis if guests exceed this.
*/
SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98,
/*
* Does the device support provoking vertex control?
- * If zero, the first vertex will always be the provoking vertex.
+ *
+ * If this cap is present, the provokingVertexLast field in the
+ * rasterizer state is enabled. (Guests can then set it to FALSE,
+ * meaning that the first vertex is the provoking vertex, or TRUE,
+ * meaning that the last verteix is the provoking vertex.)
+ *
+ * If this cap is FALSE, then guests should set the provokingVertexLast
+ * to FALSE, otherwise rendering behavior is undefined.
*/
SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99,
@@ -282,7 +308,7 @@ typedef enum {
SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119,
SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120,
SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121,
- SVGA3D_DEVCAP_DXFMT_BUMPL8V8U8 = 122,
+ SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122,
SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123,
SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124,
SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125,
@@ -321,8 +347,8 @@ typedef enum {
SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158,
SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159,
SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160,
- SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS = 161,
- SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT = 162,
+ SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161,
+ SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162,
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163,
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164,
SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165,
@@ -340,8 +366,8 @@ typedef enum {
SVGA3D_DEVCAP_DXFMT_R32_SINT = 177,
SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178,
SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179,
- SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS = 180,
- SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT = 181,
+ SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180,
+ SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181,
SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182,
SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183,
SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184,
@@ -405,6 +431,17 @@ typedef enum {
SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242,
SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243,
+ /*
+ * Advertises shaderModel 4.1 support, independent blend-states,
+ * cube-map arrays, and a higher vertex input registers limit.
+ *
+ * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
+ */
+ SVGA3D_DEVCAP_SM41 = 244,
+
+ SVGA3D_DEVCAP_MULTISAMPLE_2X = 245,
+ SVGA3D_DEVCAP_MULTISAMPLE_4X = 246,
+
SVGA3D_DEVCAP_MAX /* This must be the last index. */
} SVGA3dDevCapIndex;
@@ -420,9 +457,7 @@ typedef enum {
* MIPS: Does the format support mip levels?
* ARRAY: Does the format support texture arrays?
* VOLUME: Does the format support having volume?
- * MULTISAMPLE_2: Does the format support 2x multisample?
- * MULTISAMPLE_4: Does the format support 4x multisample?
- * MULTISAMPLE_8: Does the format support 8x multisample?
+ * MULTISAMPLE: Does the format support multisample?
*/
#define SVGA3D_DXFMT_SUPPORTED (1 << 0)
#define SVGA3D_DXFMT_SHADER_SAMPLE (1 << 1)
@@ -433,20 +468,8 @@ typedef enum {
#define SVGA3D_DXFMT_ARRAY (1 << 6)
#define SVGA3D_DXFMT_VOLUME (1 << 7)
#define SVGA3D_DXFMT_DX_VERTEX_BUFFER (1 << 8)
-#define SVGADX_DXFMT_MULTISAMPLE_2 (1 << 9)
-#define SVGADX_DXFMT_MULTISAMPLE_4 (1 << 10)
-#define SVGADX_DXFMT_MULTISAMPLE_8 (1 << 11)
-#define SVGADX_DXFMT_MAX (1 << 12)
-
-/*
- * Convenience mask for any multisample capability.
- *
- * The multisample bits imply both load and render capability.
- */
-#define SVGA3D_DXFMT_MULTISAMPLE ( \
- SVGADX_DXFMT_MULTISAMPLE_2 | \
- SVGADX_DXFMT_MULTISAMPLE_4 | \
- SVGADX_DXFMT_MULTISAMPLE_8 )
+#define SVGA3D_DXFMT_MULTISAMPLE (1 << 9)
+#define SVGA3D_DXFMT_MAX (1 << 10)
typedef union {
Bool b;