diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h | 83 |
1 files changed, 53 insertions, 30 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h index e1c0d94cc1e9..f256560049bf 100644 --- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h @@ -230,9 +230,9 @@ typedef enum { SVGA3D_DEVCAP_DEAD2 = 94, /* - * Does the device support the DX commands? + * Does the device support DXContexts? */ - SVGA3D_DEVCAP_DX = 95, + SVGA3D_DEVCAP_DXCONTEXT = 95, /* * What is the maximum size of a texture array? @@ -242,21 +242,47 @@ typedef enum { SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96, /* - * What is the maximum number of vertex buffers that can - * be used in the DXContext inputAssembly? + * What is the maximum number of vertex buffers or vertex input registers + * that can be expected to work correctly with a DXContext? + * + * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but + * anything in excess of this cap is not guaranteed to render correctly. + * + * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS + * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or + * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1, + * but only the registers up to this cap value are guaranteed to render + * correctly. + * + * If guest-drivers are able to expose a lower-limit, it's recommended + * that they clamp to this value. Otherwise, the host will make a + * best-effort on case-by-case basis if guests exceed this. */ SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97, /* - * What is the maximum number of constant buffers - * that can be expected to work correctly with a - * DX context? + * What is the maximum number of constant buffers that can be expected to + * work correctly with a DX context? + * + * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but + * anything in excess of this cap is not guaranteed to render correctly. + * + * If guest-drivers are able to expose a lower-limit, it's recommended + * that they clamp to this value. Otherwise, the host will make a + * best-effort on case-by-case basis if guests exceed this. */ SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98, /* * Does the device support provoking vertex control? - * If zero, the first vertex will always be the provoking vertex. + * + * If this cap is present, the provokingVertexLast field in the + * rasterizer state is enabled. (Guests can then set it to FALSE, + * meaning that the first vertex is the provoking vertex, or TRUE, + * meaning that the last verteix is the provoking vertex.) + * + * If this cap is FALSE, then guests should set the provokingVertexLast + * to FALSE, otherwise rendering behavior is undefined. */ SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99, @@ -282,7 +308,7 @@ typedef enum { SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119, SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120, SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121, - SVGA3D_DEVCAP_DXFMT_BUMPL8V8U8 = 122, + SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122, SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123, SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124, SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125, @@ -321,8 +347,8 @@ typedef enum { SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158, SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159, SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160, - SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS = 161, - SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT = 162, + SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161, + SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162, SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163, SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164, SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165, @@ -340,8 +366,8 @@ typedef enum { SVGA3D_DEVCAP_DXFMT_R32_SINT = 177, SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178, SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179, - SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS = 180, - SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT = 181, + SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180, + SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181, SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182, SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183, SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184, @@ -405,6 +431,17 @@ typedef enum { SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242, SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243, + /* + * Advertises shaderModel 4.1 support, independent blend-states, + * cube-map arrays, and a higher vertex input registers limit. + * + * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.) + */ + SVGA3D_DEVCAP_SM41 = 244, + + SVGA3D_DEVCAP_MULTISAMPLE_2X = 245, + SVGA3D_DEVCAP_MULTISAMPLE_4X = 246, + SVGA3D_DEVCAP_MAX /* This must be the last index. */ } SVGA3dDevCapIndex; @@ -420,9 +457,7 @@ typedef enum { * MIPS: Does the format support mip levels? * ARRAY: Does the format support texture arrays? * VOLUME: Does the format support having volume? - * MULTISAMPLE_2: Does the format support 2x multisample? - * MULTISAMPLE_4: Does the format support 4x multisample? - * MULTISAMPLE_8: Does the format support 8x multisample? + * MULTISAMPLE: Does the format support multisample? */ #define SVGA3D_DXFMT_SUPPORTED (1 << 0) #define SVGA3D_DXFMT_SHADER_SAMPLE (1 << 1) @@ -433,20 +468,8 @@ typedef enum { #define SVGA3D_DXFMT_ARRAY (1 << 6) #define SVGA3D_DXFMT_VOLUME (1 << 7) #define SVGA3D_DXFMT_DX_VERTEX_BUFFER (1 << 8) -#define SVGADX_DXFMT_MULTISAMPLE_2 (1 << 9) -#define SVGADX_DXFMT_MULTISAMPLE_4 (1 << 10) -#define SVGADX_DXFMT_MULTISAMPLE_8 (1 << 11) -#define SVGADX_DXFMT_MAX (1 << 12) - -/* - * Convenience mask for any multisample capability. - * - * The multisample bits imply both load and render capability. - */ -#define SVGA3D_DXFMT_MULTISAMPLE ( \ - SVGADX_DXFMT_MULTISAMPLE_2 | \ - SVGADX_DXFMT_MULTISAMPLE_4 | \ - SVGADX_DXFMT_MULTISAMPLE_8 ) +#define SVGA3D_DXFMT_MULTISAMPLE (1 << 9) +#define SVGA3D_DXFMT_MAX (1 << 10) typedef union { Bool b; |