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authorChris Wilson <chris@chris-wilson.co.uk>2016-03-04 15:03:42 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2016-03-08 09:57:33 +0000
commit310f99ceb86a13d10665cd7c7861bfd1cbeff8ed (patch)
tree441f765027a4d6c6bcd44ec925ef0da40fcc8061 /lib/drmtest.c
parent2d2b61e1608433733de3d04a492d0d85a93933cd (diff)
lib: Flush BSD2 as well when available
When flushing work and idling the GPU, we need to flush all engines, including the forgotten BSD2. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'lib/drmtest.c')
-rw-r--r--lib/drmtest.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/lib/drmtest.c b/lib/drmtest.c
index 7b2227fe..60f2431e 100644
--- a/lib/drmtest.c
+++ b/lib/drmtest.c
@@ -183,6 +183,11 @@ void gem_quiescent_gpu(int fd)
gem_execbuf(fd, &execbuf);
}
+ if (gem_has_bsd2(fd)) {
+ execbuf.flags = I915_EXEC_BSD | (2 << 13);
+ gem_execbuf(fd, &execbuf);
+ }
+
if (gem_has_vebox(fd)) {
execbuf.flags = LOCAL_I915_EXEC_VEBOX;
gem_execbuf(fd, &execbuf);