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authorLukasz Kalamarz <lukasz.kalamarz@intel.com>2018-05-25 09:15:33 +0200
committerKatarzyna Dec <katarzyna.dec@intel.com>2018-06-05 08:37:31 +0200
commitf506fd512eaff6fab8846c01c918cca450ddc8ef (patch)
treeab64157321a6089d76b96c2feb122482780ed26d /lib/rendercopy_gen6.c
parent3419ecf643dad9a2f22db9410234d879be4f827c (diff)
lib: Rename all surfaceformat calls in libs
This patch is renaming all surfaceformat registers to use names introduced in surfaceformat.h instead of using per gen definitions v2: Drop GEN_ from register names. Applied that to other libs. Signed-off-by: Lukasz Kalamarz <lukasz.kalamarz@intel.com> Reviewed-by: Katarzyna Dec <katarzyna.dec@intel.com> Cc: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Diffstat (limited to 'lib/rendercopy_gen6.c')
-rw-r--r--lib/rendercopy_gen6.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/lib/rendercopy_gen6.c b/lib/rendercopy_gen6.c
index 38f8ab26..031d864b 100644
--- a/lib/rendercopy_gen6.c
+++ b/lib/rendercopy_gen6.c
@@ -87,10 +87,10 @@ gen6_bind_buf(struct intel_batchbuffer *batch, struct igt_buf *buf,
}
ss = intel_batchbuffer_subdata_alloc(batch, sizeof(*ss), 32);
- ss->ss0.surface_type = GEN6_SURFACE_2D;
+ ss->ss0.surface_type = SURFACE_2D;
ss->ss0.surface_format = format;
- ss->ss0.data_return_format = GEN6_SURFACERETURNFORMAT_FLOAT32;
+ ss->ss0.data_return_format = SURFACERETURNFORMAT_FLOAT32;
ss->ss0.color_blend = 1;
ss->ss1.base_addr = buf->bo->offset;
@@ -119,9 +119,9 @@ gen6_bind_surfaces(struct intel_batchbuffer *batch,
binding_table = intel_batchbuffer_subdata_alloc(batch, 32, 32);
binding_table[0] =
- gen6_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ gen6_bind_buf(batch, dst, SURFACEFORMAT_B8G8R8A8_UNORM, 1);
binding_table[1] =
- gen6_bind_buf(batch, src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+ gen6_bind_buf(batch, src, SURFACEFORMAT_B8G8R8A8_UNORM, 0);
return intel_batchbuffer_subdata_offset(batch, binding_table);
}
@@ -238,7 +238,7 @@ static void
gen6_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
- OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ OUT_BATCH(SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -362,7 +362,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT);
OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
@@ -371,7 +371,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
/* x,y */
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
@@ -380,7 +380,7 @@ gen6_emit_vertex_elements(struct intel_batchbuffer *batch)
/* u0, v0 */
OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |